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Captain_Yuri said:
haxxiy said:

That's par for the course with Asobo Engine games and RDNA2 AFAIK. Could be a buffer bottleneck since the 7900s perform well here, same as TCP.

Yea but it's not the only game where we see RDNA 2 falter with those requirements. Even the Callisto Protocol which was an AMD sponsored game btw had similar issues with RDNA 2.

We will see how Hogwarts and upcoming Jedi Survivor does as those also have RDNA 2 being compared to worse GPUs from the requirements than what's supposed to be their class of cards.

TCP is also much better with RDNA3, so yeah, there's a pattern here.

This makes me think the Infinity Cache should have been even larger in the newer cards for better future-proofing. Unless RTG was already considering an X3D-like solution but it isn't quite ready yet.