| Chazore said: I am still baffled as to why we still even have games today without an FoV slider, like just looking at FF VIIR's lacking menu for PC options was enough to make me sick, and that's coming from a highly profitable and notable AAA publisher. Also can we please, PLEASSSSE, FOR THE LOVE OF GOD, stop using CA in gaming, it doesn't at all belong in that spectrum. CA makes me feel sickly and fucks with my eyes, and since I have to wear glasses, it really fucks with my mind and vision, pls stop using it devs, you're actually mucking me up. |
Yeah playing GoW on PC was an amazing experience but the camera is too damn close, its kinda claustraphobic. Same thing with Callisto Protocol. Having sliders gives the players a choice. Particuarly for people who sit closer to their screens and aren't using ultrawides. Having the ability to adjust FoW, for better visual queues and perception or something the artists/devs originally intended should be something in most modern games.
CA reminds me of lens flares and bloom and other camera tricks used to simulate realism. Only it doesn't lol. Game devs need to realise our eyes don't work the same as camera lenses xD No matter how cinematic they want their games to be. CA can look good if done sparingly and tastefully. But usually its plastered on makes things ultra blurry and fuzzy and is something I usually turn off first lol.







