| Wman1996 said: I don't think so. The most I could see Sony doing is a two-SKU approach that they did with the PS3. Perhaps they'll be a cheaper PS6 with less ports and 1 to 2 TB SSD and there will be a more expensive one with more ports and 2 to 4 TB SSD. |
Perhaps I am misreading, but this logic has proven faulty many times over. It's the "MS needed to do this, Sony doesn't" mixed with "Sony was the winner, so..." sort of talk, and I mean - just look at history. There is very little MS has done since entering consoles (and very much so starting with the announcement of the 360) that Sony has also not done after MS proved it out (or just announced first, if we think of the PS3 announce at E3 months after the 360 announce, and how much smoke a mirrors Sony used at that event to say "that, but better!"). Free games with a sub are one of few examples where Sony did it first and MS copied them.
Whether MS "needs" to do something is irrelevant - did that that thing turn out to be historically correct? I guess the question boils down to if the Series S seems as historical correct as it seems right now. Obviously global/economic issues make it seem even smarter, but the reasons they came up with it originally still apply and don't get better for next gen, they get worse.
THAT SAID - I also think an interesting question is if MS chooses to copy themselves (the 360)/ copy Sony and make the cheaper sku not based on the cpu/gpu/ram next gen SHOULD devs say they would rather other options for a cheaper box go through (and no, current statements we have on record are not good evidence of anything).







