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ZyroXZ2 said:

Well... here's the thing that's often not talked about: other than online multiplayer games (duh, right?), Xbox's Series quick resume works EXACTLY as you describe and PERSISTS BEYOND POWER OFF.

Case in point: when I was playing Ni no Kuni off Game Pass, the save points are a little more, erhm, "classic".  There's no auto-save, so you have to make it to a save point.  I decided to risk trying quick resume because I knew but never tested that it creates a save state rather than just "suspending" the game.  Lo and behold, it works: I simply home screen, and power OFF my Xbox.  This includes the fact that I also turn OFF the power strip that powers all my consoles because I don't want them drawing "ghost" energy (all of my non-essential electronics are actually TOTALLY disconnected until use; example here is my Keurig.  I literally unplug my Keurig and only plug it to make a cup of coffee!).

Welp, I flip the power strip back on, turn my Xbox back on, select Ni no Kuni, and BOOM, it's exactly where I left it.  This apparently works for up to five games at once.  This is a feature NO OTHER PLATFORM HAS AT ALL, but you know, hating Xbox is still the easier thing to do because they remain in third place in terms of market share lol

So yea, what you want actually exists, but it's only on a single platform: Xbox Series X|S hahaha

Lol have you been drinking? It's a trade off between disk space and minor power use for convenience. Series uses multiple Hiberfil.sys files to save the entire memory state of the game on disk, just like when you hibernate your laptop. I disabled hibernate and deleted Hiberfil.sys on my laptop since it is just wasting space of my 256GB SSD. With 32GB RAM I would be keeping 8% of my SSD hostage just in case.

Yep it works better but wasn't an option for the ps5 which already has a smaller SSD. Plus it's not all better otherwise this wouldn't exist:
https://gamertweak.com/disable-turn-off-quick-resume-xbox/

There is no best solution, only trade offs between available resources. If Devs simply let you save when you want, like Half-Life did in '98, quick save / quick load is nothing new, then we wouldn't need quick resume at all! (Well I guess to skip the logos which are now the limiting factor when loading a game lol)