| S.Peelman said: Last chance for #7, and #6 and #5 have been guessed, adding extra hint to #4. 7 - When you start your town, you, the player, only gets a warehouse and a quay, while the AI also gets four tiles of nice paving next to it while that actually should still take quite a while before that is unlocked. I was also quite jealous of that. 6 - In the original, building "buildings" could only be done by raising land and painting the sides wood or brick, but in this game you can finally build actual walls and roofs. A real game-changer. 5 - The only game to feature parts in the main perspective of the second game in this series, while all others feature a different perspective. Guessed by Veknoid_Outcast - The Legend of Zelda: Link's Awakening 4 - This game was originally developed with different art direction, and elements of this style can still be seen in the game's intro cutscene. 3 - Legend goes that a controller was tailor-made for this game. |
For #4, this is just a guess based on the clues. I know Miyamoto allegedly didn't care for DKC, and the only Nintendo platformer that makes sense around that time would be Super Mario World 2: Yoshi's Island.
Having just provided a clue for Super Mario 64 myself, I feel like this is the same game?










