Guessed by @UnderwaterFunktown
Probably the most universally loved game there is, at least as far as I can see - Nintendo fans and non-Nintendo fans, gamers and non-gamers, man and women, children and adults, even people who usually stick to multiplayer or competitive games, just about everyone loves Breath of the Wild. It's no wonder it takes first place at the final results of this event every year.
This year I watched a first playthrough of every 3D Zelda game, and this was one I watched in person, with a friend who isn't always into open-world games. It took him a while to get into it, which is surprising to me because I find the game's opening to be one of its best parts, but inevitably, he ended up adoring it. For me, this game lost a lot of its shine over the years - it's just not the same when you've already seen mostly everything there is to see - so to watch someone's first time experience made me remember just how special it was back when I had no idea what to expect or see at the backside of each hill I climbed. Exploring Hyrule for the first time is absolutely magical, I think that's mostly unanymous, it's why everyone loved their time with this.
Breath of the Wild doesn't come without its flaws. For me, the biggest one is how the reward for exploration is always either a shrine or a korok - after a while, it takes away from the excitement a bit, when you see something interesting only to realize you already know what it's gonna be. But the mechanics and physics are so deep, it remains fun no matter what. And knowing that getting those right likely took a large chunk of the game's development time, on what was Nintendo's very first attempt at an open-world, bodes very well for the sequel. It's crazy how Breath of the Wild's sequel has had the lengthiest development cycle of any Zelda game so far, because it's felt nowhere near as long as some of the breaks between previous games - the reason likely being that, even all these years on, Breath of the Wild continues to impress and surprise all of us.