| S.Peelman said: Last hint for #9, I'll post 10 through 8 tonight or tomorrow. Meanwhile, more hints for the others and I'll add #5. 10 - When you finally get every collectible, you get a reward that very much drives home that doing so was pretty pointless and not necessarily meant to be done. Guessed by Darashiva - The Legend of Zelda: Breath of the Wild 9 - This game for some reason, has a lot to do about llama's. 8 - This looks like a 3D game, which it mostly is, but the characters are actually 2D cardboard cutouts. This is especially visible in the victory ceremony where the perspective seems off. Guessed by Veknoid_Outcast - Mario Kart 64 7 - When you start your town, you, the player, only gets a warehouse and a quay, while the AI also gets four tiles of nice paving next to it while that actually should still take quite a while before that is unlocked. I was also quite jealous of that. 6 - In the original, building "buildings" could only be done by raising land and painting the sides wood or brick, but in this game you can finally build actual walls and roofs. A real game-changer. 5 - The only game to feature parts in the main perspective of the second game in this series, while all others feature a different perspective. |
Aha! #5 is Link's Awakening, isn't it? Those 2D side-scrolling sections in the style of Zelda II.










