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Guessed by @Metafee

If there's any game I would call flawless, it's probably this one, as weird as it is. I guess it is easier for a game to be perfect the less complex it is, and for all its visual splendor, Thumper is about as simple as it gets. You're a beetle riding a rail and have to react to the beat to score points (or often, just to survive). You have an action button, the movement stick, and that's it. It's a mockery of the present day controller, really. But within the incredible simplicity of its controls, there is an insane amount of nuance and depth, keeping the gameplay interesting and challenging even after dozens or hundreds of hours - and not just because of memorizing all the notes or whatever, a lot of the high-score-getting gameplay revolves around the controls and how well you can move this little beetle. The way the game seamlessly teaches you all these hidden mechanics and makes you slowly implement them into your gameplay is amazing, and when you get good at doing all these different tricks, it feels incredibly satisfying - however, the level design is perfectly balanced, it knows when to expect you to have learned something and it will remain challenging throughout.

It's been years since I played this in VR, where it was absolutely insane, but for as trippy and heavy and the whole vibe and atmosphere of the game is, a lot of it was somehow preserved in regular screens, it is still very immersive even when I play it on the tiny Switch screen (that is, if I have headphones on). Thumper looks incredible, sounds incredible, and the gameplay is every bit as visceral as the developers wanted it to be. Heck, it almost feels like it has an engaging story too, despite having no narrative at all. Seriously, this game is amazing. It deserves more love.

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