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Well, Epic had the stutter problem in UE4. They didn't fix it. They developed a new engine that had the same exact problem, and they aren't fixing it. So yeah, if they aren't bothered to fix it for their own engine and games, I don't see why they'd want to fix it for everybody else.

And with John Riccitiello mergin Unity with that malware company and pissing off the devs because they don't see the world as him and don't want to moneitize their games, I doubt the Unity Engine will gain more market. So we'll be forced to deal with UE and its stutters, games using Unity that may or may not infect our systems with who knows what, or propietary engines, that are less and less common as games become more complex.

The future doesn't look very bright.

On another notice, it's a shame that the AMD cards will be that expensive, and it will be interesting to see how their Phoenix Point APUs perform, specially the on with "mixed" architectures... if the leak is real.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.