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DroidKnight said:
tsogud said:

Yeah it came off as sexist because it was sexist. The reason those changes happen is bc more people other than straight males play video games now. Video games have become mainstream. And it's gross to know it's largely there bc some guy wanted to see virtual breasts.

If I was a gay woman I would still prefer a voluptuous well-figured character.

If I was a gay man, I would like to think I would prefer a beef-cake character, huge muscles and a huge bulge.

I'm not sure what being a straight man has anything to do with anything.

I'm not really into fugly (it's gross), but I'm not going to judge you.

Speaking as a nonbinary bisexual I don't prefer voluptuous well-figured characters or beef-cakes with huge buldges. This isn't porn, it's interactive art. I, like many people, prefer realism in characters in games that go for that art style. That doesn't mean these types of characters don't have a place in games. Games that go for campy or satirical style are an exception, like Catherine or Bayonetta (tho I do think Bayo does a pretty good job with portraying powerful women) but the examples pointed out are from games that originally chased the realism art style and tone as evident by the characters.

Also you can't speak for other people or demographics. You spoke for yourself so the convo will be centered on that. You admitted in your post that it might be sexist and I just confirmed it was. That's all. You think women with flat butts and chests and asymmetrical faces are ugly and you value big jiggly breasts and only want to look at that. Your post literally admitted to objectifying women, albeit virtual women. That's sexist. Sorry, but it is.