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Tuesday news, the sequel:

Warzone 1 is now back online, but it's missing key features and maps
https://www.pcgamer.com/warzone-1-is-now-back-online-but-its-missing-key-features-and-maps/
When Activision launched Call of Duty: Warzone 2 a few weeks back, Warzone 1.0 went temporarily offline while developer Raven Software focused on support for the new game. Raven has its hands busy with flying boats, infinite money glitches, and frequent crashes plaguing Warzone 2, but it has kept its promise: as of today Warzone 1.0 is back online, but it has a new name.

The Witcher remake will be an open world 'reimagining' of the original
https://www.pcgamer.com/the-witcher-remake-will-be-an-open-world-reimagining/
The upcoming remake of the original Witcher will be an open world game, CD Projekt has confirmed. In a report to investors [PDF] today, the publisher said that the new game is an "open-world RPG" and "a modern reimagining" of the original.
>> Looks like it's going to be a proper remake, not one of those things that are half remake/ half remaster.

Bohemia Interactive wants people to please stop using Arma 3 to create fake war footage
https://www.pcgamer.com/bohemia-interactive-wants-people-to-please-stop-using-arma-3-to-create-fake-war-footage/
Earlier this year, video clips of the Russian invasion of Ukraine were seen by more than 110,000 people, and shared 25,000 times, before they were taken offline—because they weren't actually clips of the invasion at all. Instead they were gameplay videos taken from Bohemia Interactive's military sim Arma 3. It wasn't the first time this sort of thing has happened, and apparently Bohemia has had enough, because today it issued an explainer aimed at helping people tell the fakes from the real thing.

World of Warcraft: Dragonflight's servers buckle as players race to catch a ride to the new zone
https://www.pcgamer.com/world-of-warcraft-dragonflight-queue-times/
As any MMO player knows, the first challenge of any expansion is the struggle to get into the game. World of Warcraft: Dragonflight's servers are disconnecting players as they race to get into the new Dragon Isles zone. And, strangely enough, the earliest hurdle has been catching the in-game boats to get there—or the zeppelins for Horde players.
Update: Blizzard wrote on Twitter that it's "currently investigating an issue" that's preventing players from being able to log into the game. Still no word about the world server and boat issues though.
Update 2: A few of us at PC Gamer have been able to get in via the portal instead of the zeppelin and boats. Blizzard hasn't made any official comment on the issues yet, and it still looks like a ton of people are unable to get to the new zone.
Update 3: Blizzard confirmed that the authentication server issues it tweeted about earlier are what's preventing people from entering the Dragon Isles. "These issues are actively being worked on by the World of Warcraft team, and we'll share updates once resolved," it wrote.

Cyberpunk: Edgerunners helped push CD Projekt to 'the best third quarter in our entire history'
https://www.pcgamer.com/cyberpunk-edgerunners-helped-push-cd-projekt-to-the-best-third-quarter-in-our-entire-history/
Cyberpunk 2077 was an infamous disaster for CD Projekt, except that it really wasn't. It was a huge sales hit straight out of the gate, moving 13.7 million copies in 2020 (and remember, that covers just small chunk of the year—Cyberpunk 2077 was only released in December 2020), and despite its well-publicized troubles it continued to sell, surpassing 20 million copies sold in September 2022. And in its most recent financial report, CD Projekt revealed that the success of the Edgerunners anime helped drive sales even further, and pushed the studio to a new quarterly financial record.
"In terms of financials, this was the best third quarter in our entire history, with consolidated revenues at zł246 million ($54.3 million), mostly owing to strong sales of Cyberpunk," CD Projekt chief financial officer Piort Nielubowicz said. "The group posted zł99 million ($21.8 million) in net profit."

GTA's original devs thought the game was dead in the water
https://www.pcgamer.com/gtas-original-devs-thought-the-game-was-dead-in-the-water/
Yesterday was the 25th anniversary of Grand Theft Auto 1's release, and it turns out that not everyone was convinced the series had a future ahead of it back in 1997. In fact, GTA was the project voted "most likely not to succeed" by devs at DMA Design (the studio now known as Rockstar North). It now makes half a billion dollars a year from GTA Online alone. I guess hindsight is 20/20.

Report suggests Microsoft soon to offer concessions in Activision deal
https://www.pcgamer.com/report-suggests-microsoft-soon-to-offer-concessions-in-activision-deal/
Remember Phil Spencer telling everyone he'd be open to "a longer term commitment" with Sony over access to Call of Duty? Well, looks like he meant it. Sources tell Reuters that Microsoft is gearing up to offer concessions to EU regulators regarding its acquisition of Activision Blizzard, consisting mainly of a 10-year offer to Sony to keep CoD on PlayStation.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.