By using this site, you agree to our Privacy Policy and our Terms of Use. Close
shikamaru317 said:
Ryuu96 said:

I'm lost.

Xbox One X is far weaker than Series S so why would you want that? Lol.

Another issue with that is both that Xbox One was a tarnished brand and when you launch next gen, consumers aren't really that interested in last gen anymore.

Xbox One X is actually better than Series X in 2 metrics, GPU performance and RAM performance. I'm saying that back in 2017 they should have designed Xbox One X to be more balanced, instead of putting all of their hardware budget into GPU and RAM and doing basically nothing to improve Xbox One's jank-ass Jaguar CPU and 5200 RPM laptop hard drive, they should have put a slightly weaker GPU into it and less and slower RAM into it, and put a better CPU and an SSD into it in order to make it an actual well-balanced console like Series S is. I'm basically saying that Xbox One X should have released with about Xbox Series S specs back in 2017. Then they could have had devs support it from it's 2017 launch until 2025. Xbox One X could have been treated as the entry level console for Xbox Series X for the first 5 years of the generation from 2020-2025, whereupon devs could drop support for Xbox One X. People who bought Xbox One X in 2017 would have got a full 8 years of use out of it, instead of only 5 years. Instead of Xbox Series S dragging down development in the latter half of this generation from 2025-2029, devs wouldn't be required to support the old entry level model (Xbox One X) from 2025 onward, as the new entry level model would be a cheaper, smaller version of Xbox Series X released in 2024 or 2025.

The only thing One X does better than Series S is resolution IIRC. Series S should have far better framerate, loading speeds, refresh rate, effects, lighting, textures, etc. One X may have a higher number of TF but it's old architecture while Series S is RDNA 2 which comes with a ton of features that One X isn't capable of. RDNA 2 wouldn't have been able to exist for One X back in 2018 so it would have still used older tech.

Series S likely no matter what would have ended up more powerful than One X overall because it can actually take advantage of new tech released in 2020 whilst One X is held back by older tech. If it wasn't for the stock shortage, then I think support for last gen wouldn't last until 2025 and the issue remains of marketing.

Xbox One X would have still been seen as a last gen console and likely dropped the moment Xbox One is dropped, by both consumers and developers, nobody really wants to go when launching a next gen console "you can buy our last gen hardware" and by launching the budget console and high-end console at the same time, they can both take advantage of newer technologies better.

It still remains to be seen if Series S will hold back current gen, but so far multiple developers and Digital Foundry have said it's fine for now, developers have always optimised for multiple platforms from low to high end, they just have to put a little extra work in. At least the thousands of indie developers who support Switch shouldn't mind supporting Series S and the rest (major publishers) easily have the capability to do so as well.

They'll be no holding back if they put the effort in and specifically optimise for both, some publishers might not, Xbox Game Studios/Bethesda Game Studios will. I think it's much better to argue that Series S could have had slightly higher specs but not so far to make it no longer a budget console but so far it has proven to be a big success for Xbox and consumers so there's no sensible reason to abandon the idea.

Last edited by Ryuu96 - on 27 November 2022