DonFerrari said:
I'll test this, some enemies make their combo very fast so will be hard to parry and bash, but it will be worth. I still prefer to roll away because usually these enemies comes in swarms so even if you parry and counter one you are prone to receive hits from the other enemies that wouldn't be on the line affected by the bash.
I found this game start a lot easier than 2018 as I was already used to the mechanics. And if your problem is the start of the game you can just reduce the difficult for that portion, for GmGoW you can only reduce the difficult and won't be able to go back, since no trophy is attached to the difficult. And I fail to see how someone that finished a Souls title would complain about the difficult on the balanced setting for GoW. Do you think Soul should be easier and offer easier difficult? If you are satisfied with small additions to use the PS5 controller then they exist and perhaps you didn't notice, but when you do some R2 QTE for hacking some environment there is resistance from the trigger. I may be wrong, but the shaking was also different from what I would have on PS4, but can't be sure. you can also do some special mapping for like quick turn around and aiming with the gyro. There is proper support for it, and not all games will use all the new features of the control. You have to accept that this game was ultimately a PS4 game that for PS5 had only some graphical improvements. I would say the only reason the team could say that PS4 didn't restrict what they wanted to do was because they wanted to do a PS4 game. The game have been shaked a lot, and without spoiler you are going to play it to know. |
Go play GOW 2018 again, on standard difficulty it takes 3-4 axe hits on the starting level to kill a typical enemy - the game ramps up in difficulty and scenarios as it progresses. In Ragnarok its about twice as many with standard axe hits at the very start. Also its not that I cant handle the difficulty I can, it just makes the combat feel less impactful at the start. Even more so considering that this is the second game - so I should be feeling pretty powerful already right? Also makes no sense in the context of the spoiler tag above.
Again not sure why people keep bringing up souls games in responses....very different games. But if you want to get into Elden Ring difficulty - they too missed the mark. Either the game was obtusely difficult to get through or when using certain mechanics was waaaay too easy.
For me the controller support that was added was overly basic and a far cry from other games.
I believe I'm over half way in the game, but lets see what happens in the rest of it.