By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Machiavellian said:
DonFerrari said:

I basically only use axe, I go for blades only for enemies that resist axe (like some have that charm) and big swarms everyone else, even fast enemies I grind them on the axe and as much as possible I keep the distance and keep throwing, otherwise Give me God of War is almost impossible in several battles.

In the higher difficulty you really have to use your elemental effects as those will either stun or improve a lot on damage in GOW fights.  Building up frost and then switching to blades and adding fire add that extra damage.  You can also upgrade the moves you use the most to deal better damage, elemental or stun by going to niflheim and practicing those moves.  It really makes a big difference in delivering damage since the harder difficulty you can basically get one shot and the enemies are basic sponges for damage.

I usually finish the game on balance first before trying the harder modes because you cannot really perform those nice combos because the enemies just power through most attacks and do not stagger or stun as much. 

I'm already over mid game, 35h in, and almost no combos given. When dealing against boss I try to build up the energy on the weapon and inflict status, but the status go over very fast =p

And even basic enemies don't stutter much unless you are focusing all attacks together with ally on it, so combo is very hard to pull

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."