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Chazore said:
Captain_Yuri said:

The god damn Gamecube version was 60 fps. What is this nonsense?

It's still gonna sell, I mean the previous ones sold well enough despite all the hiccups and low res textures on PC.

I know they hate me telling them this on Steam forums, but them die-hard weebs really need some standards, don't buy that shit day 1 and let the corps learn the stern lesson of quality control.

This is pretty much why I've stopped bothering with JRPG's on PC, because it's a list of negative cons:

  • High asking price
  • Muddy af textures/low res UI
  • clunky K+M controls
  • Denuvo
  • 30fps or 60 only locks
  • Not friendly with Gsync/Free-sync (I know, because I tried to get a few  Tales games on PC to work with G-sync and I just get major stuttering shit, so I have to disable it just to play the sodding games)

I could go on, but I think you guys get the point. I just wish those doing the ports would learn the lesson sooner instead of 10+yrs, but at the same time, I'm tired of ppl on PC just accepting lesser quality control, just because they feel they need to have the game in their library. I stopped buying Disgaea games, because quality control was going downhill, same with the Tales Series and even Star Ocean.

The funny thing is that on PC, we can just play the GC version with the HD texture pack and 60fps which would give a superior experience than the trash remasters. The only problem is the low resolution cutscenes.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850