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Captain_Yuri said:

The god damn Gamecube version was 60 fps. What is this nonsense?

It's still gonna sell, I mean the previous ones sold well enough despite all the hiccups and low res textures on PC.

I know they hate me telling them this on Steam forums, but them die-hard weebs really need some standards, don't buy that shit day 1 and let the corps learn the stern lesson of quality control.

This is pretty much why I've stopped bothering with JRPG's on PC, because it's a list of negative cons:

  • High asking price
  • Muddy af textures/low res UI
  • clunky K+M controls
  • Denuvo
  • 30fps or 60 only locks
  • Not friendly with Gsync/Free-sync (I know, because I tried to get a few  Tales games on PC to work with G-sync and I just get major stuttering shit, so I have to disable it just to play the sodding games)

I could go on, but I think you guys get the point. I just wish those doing the ports would learn the lesson sooner instead of 10+yrs, but at the same time, I'm tired of ppl on PC just accepting lesser quality control, just because they feel they need to have the game in their library. I stopped buying Disgaea games, because quality control was going downhill, same with the Tales Series and even Star Ocean.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.