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I feel AMD is trying it's best to be as cost-effective as possible here.

I'm okay with where RT sits... AMD has historically always invested LESS in "side technologies" than nVidia, be it DLSS/Upscaling, Tessellation, Ray Tracing and more, I expected this before the GPU's even got rumored. (Hence why we should never pay attention to bullshit rumors, they are a hype-train to garner paid clicks.)

Where things get interesting is that each pipeline is now dual issue, it means they have some extremely high amounts of floating point compute capability, which lends itself to crypto extremely well, this could be a good thing for AMD, but a shit thing for those looking for a more cost-effective gaming solution.

But it also means that the drivers need to be on-point, because in order to get as much throughput as possible, the compilers need to be great to keep all the pipelines busy working.



--::{PC Gaming Master Race}::--