Doctor_MG said:
There is a lot of outsourcing with AAA game development, but not codevelopment. Don't conflate the two. Developers help projects, but are not assigned to the project in the same way the lead development studio is. For example, 343 is credited as the development studio for Halo Infinite despite outsourcing content from The Coalition and other development studios. It wasnt 7 years to create Horizon Zero Dawn, it was less than 6, meanwhile the studio still had a a major release in that period because most studios take on multiple projects at once. This is in addition to creating a new engine. Turn 10 will have released Forza with an updated engine (not a new one) with no major releases in that period. Let's not forget that Horizon is also a new IP in an open world whereas Forza is an existing IP in a very linear one. I didn't just credit playground games. I said they are building off some of that work. Which means they aren't using a completely brand new engine or a very old engine that is completely outdated. Turn 10 gets credit for what they do, but PG should get credit for what they have done. MS recently laid off 1000 workers, which is the second time this year they've had major layoffs. Some of these workers are from their Xbox division. They reported record breaking revenue in this time period. MS has the capability to support these developers with more staffing. They don't. I didn't pretend the pandemic didn't have any impact. I said it's not JUST the pandemic. Other publishers are still able to put out multiple AAA games in this time period. It's an excuse for having a slow year. It's not an excuse for not having a single AAA game releases in a year timeframe. We can also look at other development studios, such as 343, that are horribly mismanaged. A six year wait for Halo Infinite, delayed multiple times, while creating an engine and they still didn't deliver much of what they promised (e.g. coop) and, technically, it is not a good engine. Or, at least, it isn't good for infinite given the huge technical issues it has. As I said before, development studios often take on multiple projects. Just like Guerilla did with Zero Dawn and Shadowfall. These studios also arent creating new engines like Naughty Dog, Guerilla, or Sony Santa Monica. PG is using ForzaTech for Fable and the Coalition is using Unreal 5. Yes it takes a while to make games, but MS has had 13+ studios for over 4 years with nothing to show for it this year. |
How long did it take from the last GT to the new one?, nevermind that the new one doesnt even look that good and is no longer the top sim racing game like it once was with nothing but MTX in it. Turn 10 is a racing studio they can take their time developing the next forza motorsport game as they have playground who released Horizon. You seem to be very selective in what your nitpicking at here. As a writer on VGC i hope you dont let that same kind of biased ways come into your reviews as if you do i hope you never get to write a review for any MS game.