Chazore said:
Aye all for credit, but wouldn't we all want Shem to be ground-breaking today and be the leader in it's own market and not completely surpassed by who was inspired from them?. Like imagine C&C paving the way and then say, 8-bit armies taking over and becoming the popular kid on the block, it wouldn't look good for C&C and make them a distant memory, because that's what Shem feels like atm, a janky faded memory, where they did something good once. They had their chance to do something special with 3, but they completely screwed that up, while yakuza is still shining and even has it's own spinoff series, whereas Shem just tried to make one sequel after yrs and it just fizzled. Again, I'm all for credit where it is due, but I'm also a man who values what is on the market today, and shem def isn't that value, it's yakuza. |
Yeah Yakuza's are better games, imo. There's a lot more in those, with way more fleshed out mechanics, story and characters. Which shouldn't come as a surprise since Yakuza (Ryū ga Gotoku) has years of development and sequels in the franchise on Shenmue.
I was just saying that Shenmue was a great game at the time because there wasn't anything quite like it. Now its fairly outdated (even counting the third) but its structure, its mechanics and ideas are fairly influentual in the games industry. Can think of like what Goldeneye did to FPS's popularity for consoles.. only not so much as impact as that.
And idd.. SEGA dropped the ball with the third one. Not enough effort and budget gone into it and it looks and plays like an old relic and a bit indie-like in presentation.







