Soundwave said:
Yeah but that's a different issue, their *chipset* for the Saturn was more of a 2D processor than a 3D one. The format really didn't hurt it though. I think there's no real point in ditching a cartridge slot, cartridge slots really don't cost that much, so when people position the debate as "cartridge vs CD!" it didn't really need to be that way at all. I mean even Nintendo by announcing the 64DD basically the same time as unveiling the N64 was basically conceding even at that point that cartridges alone weren't sufficient. They should've just swallowed their pride a bit at that point and just agreed to add in a CD drive. |
You would still have controllers, processing and mixing data from CD and cart in the same game could be quite complex. But sure it would be something new.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."