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Captain_Yuri said:

Yea I don't think most people will notice much difference between Native and DLSS 3 in terms of image quality in this game. Something like MS flight sim might be more noticeable but its very hard to tell in games like Cyberpunk. I think if they come out with a version that doesn't interpolate the hud elements, it will be near perfect experience for a lot of people in terms of image quality and smoothness.

True, the average person playing games probably aren't going to notice much difference other than games appearing a lot smoother than it turned off. And tbh playing on PC with reflex and DLSS 3 turned on, the input lag may turn out similar to consoles. DF did a test before with PS5 vs PC response times

I think this tech would be really well suited for lower end GPU's; to boost to perceivably smoother gameplay. From otherwise unplayable frame rates and slideshow (of sorts). And also super GPU intensive games with RT.

Its not without its issues, and you may or may not want it on depending on the game but it is a nice feature to have. Wonder if AMD have anything up their sleeve feature wise with RDNA 3. We'll find out on the latter soon.