The Fury said:
Systems are different agreed but not the battle system itself, to me, losing the base gameplay means it's not really FF for me other than in name. Just like a Souls game wouldn't be that for many people if it became a turn based RPG. The new stories, magic system, weapon system etc, is what changes each time. A new spin on their standards but it still had the same combat. The last few games have tried to remove that combat and strangely enough my appeal has also gone down. Not saying they aren't great games or I don't like Action RPGs but I'm just not looking for an action RPG in FF. Of course, 6 years between each iteration also isn't the best. |
I do have to admit that I don't like the new FFs compared to the old as well. But I still appreciate the attempt nonetheless. As a fan of companies trying out new ip, I also have to give credit to the big franchises attempts.







