JEMC said:
But that's a problem they could have easily solved. The pure performance of the 4090 is so high that it's able to roughly deliver 3090Ti+DLSS performance natively, something that many users will appreciatte it, even more so when you add the DLSS extra to the 4090, making it capable of delivering stupidly high fps at 4K... which some users won't be able to appreciate because Nvidia decided to skimp a few bucks and not include DisplayPort 2.0. Also, if they added this feature to the 3000 series, that could persuade customers to not wait for the launch of the rest of Ada's lineup and get an Ampere card, solving Nvidia's other problem along the way. |
They probably don't want the 3000 series to have the same spark as the new fanged 4000 series do. Seeing as the 4090, 80 and en all is the new hot toy they want to sell.
Giving the 4000 series a unique USP, and marketing crazy numbers (DLSS 3 vs 2 or off) is way more impressive sell than having two platforms with identical feature sets. They just want to offload Ampere to those who don't want to spend or can't afford to get a $900/$1200/$1600 graphics card I feel. Hence why Nvidia priced the 4080 12GB *cough 4060ti* and 4080 they way they did.
But yeah, including the feature on all RTX might entice more people to buy their old stock. Maybe they'll release FG in drivers for 2000/3000 series RTX GPU's in the near future.
Captain_Yuri said:
Yea and personally, I am not impressed with the current version of DLSS 3 anyway. Even though I am getting the 4090, I'll stick with DLSS 2.0 for now until they iterate on DLSS 3 some more. Spidermans web on DF videos were going in and out and there were some slight but weird artifacting loll. While DLSS 3 will eventually be great, I think DLSS 2 will still remain the go to for even 4000 series despite the framerate smoothness increases. You also can't have V-sync on otherwise you get a big input latency penalty of 100+ ms according to DFs video. So maybe in 6 months, it may be worth using for 4000 series buyers. |
Same, like the first iteration of tech. Its promising to see what the tech can do, but its not all there yet. Just like DLSS in its in infancy and first iteration. I watched a bit of the DF video too and there appears to have frame pacing issues (not surprising considering they are Ai generated) and motion artifacts on particular objects. Like one of the NPC's in Hitman with constant ghosting following the person. Not to mention added latency..
But yeah interesting tech that will evolve and get better. Something people may want to turn on in a ridiculously demanding game, or even better.. boosting a lower end SKU to appear way smoother and bearable to play for something that isn't without the tech. And idd DLSS 2 is probably the way to go in most situations for image quality and performance.