zero129 said:
I really hope so. Like i said in the PC thread i hope AMD comes out and gives Nvidia a run for their money just like they did with Intel as Nvidia is being way to greedy here with their prices. |
It will likely be like the Series S, smaller less powerful versions that are more affordable. Which Nvidia already sort of did with the 4080 vs 4090.
Part of the discussion in DF Direct Weekly this week covers the various reasons why this is happening. The backlash puts the blame squarely on Nvidia for over-pricing its products, for 'rebadging' a prospective RTX 4070 as an RTX 4080 in order to deliver an 80-class product for under a thousand dollars. However, last week, Nvidia boss Jensen Huang delivered a stark message: that cost reductions on performance, or the same performance for half the cost with a new generation are a thing of the past.
Greed or not, things are getting a lot more expensive everywhere and while Moore's law isn't dead yet, it has been slowing down a lot in the past decade. GPUs keep getting bigger as well to keep up with expectations. The results are still great, at a hefty price
Right now though, the RTX 4090 will remain the preserve of the super-affluent, delivering far superior performance than RTX 3090, even beating the 3090 Ti into a cocked hat, by quite some margin. The message is clear though: the biggest gen-on-gen upgrade with Nvidia's new line of graphics hardware comes at a price: $1599, specifically.
As discussed by myself and the team in this week's show though, the RTX 4080 pricing storm has diverted attention away from some incredible stuff. Portal RTX is built on the new RTX Remix tool, effectively opening the door for many older games to receive full path-tracing 'remasters'. Portal itself is a brilliant example of what Remix can do: classic gameplay never ages, but now the title looks breathtaking. DLSS 3? We'll have much more on that soon, but with an effectively path-traced Cyberpunk 2077 running at perfectly playable frame-rates, the potential here is astonishing: PC can now scale beyond consoles in offering a totally transformed experience as opposed to the usual staples like unlocked frame-rates, ultrawide resolutions, tweaked settings etc. All of this has been overshadowed by RTX 4080 specs and pricing.
Ray tracing isn't advancing as fast as I would have liked to see, with a hefty price tagged on.