Kyuu said:
While running, Valkyrie seems to jitter when moving the left analog stick at a slightly sharp angle, and floats/glides when moving the camera for traversal. Examples: https://www.youtube.com/watch?v=OECRLgrfoOQ
I'm glad you're enjoying the demo and I really REALLY want this game to be good and find success, but following the seemingly mixed reactions for the demo, I'm afraid this might be this generation's "NieR Gestalt" in that critics won't emphasize its qualities, and the masses won't notice it, leaving a minority of core fans gushing about it for years. NieR got its miraculous second wind when SquareEnix green-lit Automata, the game that lifted Yoko Taro to that "god director" status and made it trendy to admire his work. This game probably won't get a similar treatment if it doesn't succeed commercially. SquareEnix has to make sure it doesn't launch as a technical mess because that could seal the fate of the franchise and make me a sad panda. |
I don't think its suppose too. I think you are setting the bar a little too high. Elysium is more of a test, to see: 1. Reaction to a newish type of Valkyrie game 2. And based on reaction can SE push the Elysium series be the official reboot, that deep down, I think it is was really intended to be. I don't think that be next Automata is objective. I think the main objective is "Can we safely position this new Valkyrie series a pillar?(avoid the DMC vs DmC heat)".
I think the reason why Elysium does not wow me is because it does everything that one would expect a action RPG in the VP series to do, nothing more. Nothing less. It's gonna take more than that to be the next automata. Honestly the next Automata is already coming: Stellar Blade.