Azzanation said:
This console industry has been around for decades, majority of the time (Unless you are Nintendo) hardware has always been an expense on the companies behalf. They make their money back with Subs and software sales, it has always been this way. Sony during the PS4 era recorded record profits for the entire PS brand and that's thanks to the PSN Subs and high software sales. PS5 and XSX are better designed systems which would cost more to produce however they will be making billions just in their Subs alone which can easily outweigh the console price. No one is asking for free consoles. Quality of games? The quality of the games has no baring here. AAA games have budgets, a game that costs $100m to make could sell less and have quality issues to another game that was made for the same $100m. That's the AAA market. Bigger investments and in most cases less return. This feels more like Sony want in on the sculper prices and they know regardless what price they put the PS5 at, its going to continue to sell out until they get their demands sorted out. They didn't change the US price because they don't want to lose the US market to Xbox but are willing to gamble with smaller audiences and earn that extra bit of cash. This is all about the shareholders and investors wanting more money back from the brand, especially now that they have fierce competition and their dollar value it dropping. To fix that dollar value from dropping is having the customers pay for it. |
Remember Nintendo Power? What happened to that? Did Nintendo change how they do consoles? Was it always for the better? Is anyone else allowed to change?
What about Sony and online. Didn't it used to be free? Why did they start charging? Could other companies have made online free? Could it be free now?
You can't say materials shouldn't have a cost to consumers, then say consumers don't want free products. Or do consumers want companies to literally sell them nothing for a price? Seems like a worse deal than $20-$50 more for a PS5.
How often does a big budget game from Sony end up low quality with terrible sales? That may be normal for other companies, but what does XB have to do with this?
Does any company like potential profits being gobbled up by scalpers, who are hated by everyone? I haven't seen Phil say it's great for the industry, so.
The US dollar is still strong. Most products are cheaper there for that reason. Just like how most products have increased in price due to inflation.
Is XB Series X $499 USD everywhere? Nobody pays more? Why not eat those costs? Does MS think they are lesser people?
Does MS have shareholders? Have they ever complained about XB losses? Does MS not care about the value of their company?
If the competition is so fierce and Sony is so worried, why is Sony raising the price of PS5 most places, knowingly causing this controversy?
I'd agree with you if Sony caused inflation, while MS did not, but I don't believe that's the case.







