Monday news, the long part two:
TinyBuild buys Surgeon Simulator and I Am Bread rights in $3M deal
https://www.pcgamer.com/tinybuild-buys-surgeon-simulator-and-i-am-bread-rights-in-dollar3m-deal/
In what is sure to be the biggest acquisition news you read today, TinyBuild—publisher of Pathologic 2, Not For Broadcast, Mr Shifty and many others—has announced that it's buying up a selection of Bossa Studios' games in a deal including "an upfront payment of $3 million".
Wo Long's first gameplay blows its pre-rendered teaser out of the water
https://www.pcgamer.com/wo-longs-first-gameplay-blows-its-pre-rendered-teaser-out-of-the-water/
Koei Tecmo and Team Ninja's upcoming wuxia action game, Wo Long: Fallen Dynasty, just got its first gameplay trailer and an updated Steam page. The gameplay and world on offer pretty much sent my personal interest in the game from zero to 100 at the drop of a hat.
Minecraft Legends 'brings down the tempo' of typical strategy games, Mojang says
https://www.pcgamer.com/minecraft-legends-brings-down-the-tempo-of-typical-strategy-games-mojang-says/
When it decided to turn Minecraft into a strategy game, Mojang had a couple specific goals, as creative director Magnus Nedfors explained during an interview in the Xbox booth at Gamescom this week. Minecraft Legends had to retain a somewhat indescribable "Minecraft feel," and also work well with a controller for console players. Mojang and development partner Blackbird Interactive managed both, Nedfors explained, by turning it into an action strategy game—a genre combo that really doesn't have a ton of successful examples to pull from.
Sifu's summer update will let you kick ass without getting your ass kicked
https://www.pcgamer.com/sifus-summer-update-will-let-you-kick-ass-without-getting-your-ass-kicked/
If you've wanted to try your hand at Sifu but felt put off by its notorious difficulty, the big summer content update might be just what you've been waiting for. Set to go live next week, it will include swanky outfits, a new scoring system, and gameplay modifiers that will make Sifu even harder—or, if you prefer, a whole lot easier.
Warframe's first-ever anime reveals its 50th warframe, free for all players
https://www.pcgamer.com/warframes-first-ever-anime-reveals-its-50th-warframe-free-for-all-players/
Warframe developer Digital Extremes is getting into the anime game with its first-ever animated short film: An introduction to Styanax, the game's 50th warframe, which will be free for all players for a limited time.
Jigging, pumping, and other fun terms I learned from this co-op fishing sim trailer
https://www.pcgamer.com/jigging-pumping-and-other-fun-terms-i-learned-from-this-co-op-fishing-sim-trailer/
I love fishing in games, though most of my experience is with games that have fishing as a side activity (like Sea of Thieves, New World, and Core Keeper) rather than as the main event.
But more dedicated fishing simulation enthusiasts have a big new open world to look forward to at the end of the month. Call of the Wild: The Angler is hoping to hook you on August 31, and today developer Expansive Worlds (makers of The Hunter: Call of the Wild) chummed the water with a new gameplay trailer you can watch above.
Elden Ring dataminer explains why enemies smack you when you reach for a potion
https://www.pcgamer.com/elden-ring-dataminer-explains-why-enemies-smack-you-when-you-reach-for-a-potion/
As reported by our friends at GamesRadar, prolific Souls series dataminer Zullie the Witch has released a new video touching on a slightly controversial aspect of Elden Ring's much-discussed difficulty: enemies' propensity for reacting to certain actions (like self-healing) almost as fast as you can perform them, sometimes referred to by fans as "input reading."
Embrace the ranger fantasy in this bow-hunting FPS where the creatures hunt you back
https://www.pcgamer.com/embrace-the-ranger-fantasy-in-this-bow-hunting-fps-where-the-creatures-hunt-you-back/
Bethesda veteran and indie developer Nate Purkeypile recently released an updated 2022 trailer for his experimental fantasy hunting sim, The Axis Unseen. The latest trailer, as well as Purkeypile's dev logs on YouTube, paint an exciting picture of a sort of stealth-shooter that embraces some classic immersive sim inspirations.
System Shock 3 is up to Tencent, confirms Nightdive Studios
https://www.pcgamer.com/system-shock-3-is-up-to-tencent-confirms-nightdive-studios/
The missing in action System Shock 3 is still entirely in the hands of Tencent. That's according to Nightdive Studios CEO Stephen Kick, who in an an interview with VGC said that the rights to make System Shock 3, originally licensed to OtherSide Entertainment, had been sold on to and remain with Tencent.
Here's gameplay from that goofy physics-based Mars delivery robot simulator
https://www.pcgamer.com/heres-gameplay-from-that-goofy-physics-based-mars-delivery-robot-simulator/
Help build colonies on Mars by designing remote-controlled rovers and moving material from point A to point B. That's the concept for Mars First Logistics, an upcoming physics-based sandbox that'll have you delivering colonization cargo solo or cooperatively with a friend some time in 2023.
Expansion full of bees and mini-golf coming to Nobody Saves the World
https://www.pcgamer.com/expansion-full-of-bees-and-mini-golf-coming-to-nobody-saves-the-world/
Let's talk about a game that was pretty dang good and we didn't talk about enough because it came out in January and nobody pays attention to games that came out in January: Nobody Saves the World.
Why? Because the wonderful dungeon-crawling hack-and-slash RPG where you turn into slugs and zombies and dragons is getting an expansion, Frozen Hearth, primed to release next month on September 13th. It'll add the ability to turn into a Mechanic or the internet's* favorite thing: A bee.
An extremely loud bug is jumpscaring the snot out of Destiny players
https://www.pcgamer.com/an-extremely-loud-bug-is-jumpscaring-the-snot-out-of-destiny-players/
A gruesomely loud bug has interrupted the Destiny 2 community's normally joyous new raid release, as some players who die during the Golgoroth fight in King's Fall are left with ringing ears as a stupendously loud roaring noise kicks in. Obviously many videos embedded and linked to in this article include a very loud noise, so please be aware before you proceed.
Fortnite is doing an 'I Have a Dream' anniversary event, again
https://www.pcgamer.com/fortnite-is-doing-an-i-have-a-dream-anniversary-event-again/
Epic is once again collaborating with Time Magazine to host an in-game event, "March Through Time", commemorating Martin Luther King Jr.'s "I Have a Dream" speech at the March on Washington for Jobs and Freedom on August 28, 1963.
Ex-Payday dev's studio is making a new co-op heist FPS
https://www.pcgamer.com/ex-payday-devs-studio-is-making-a-new-co-op-heist-fps/
Ulf Andersson was a designer on both Payday games before becoming CEO and creative director of 10 Chambers, so he knows a few things about co-operative heists. Though 10 Chambers continued the co-op theme with hardcore horror shooter GTFO, which hit version 1.0 in December, GTFO didn't have the same "Robert De Niro tries to orchestrate the perfect crime and it all goes wrong" vibe as the Payday games. 10 Chambers' next release sounds like it will.
This year's EEK3 had survival horror, fishing horror, and a management RPG in a haunted supermarket
https://www.pcgamer.com/this-years-eek3-had-survival-horror-fishing-horror-and-a-management-rpg-in-a-haunted-supermarket/
Indie low-poly horror showcase EEK3 returned this year in the form of an hour-long selection of trailers for upcoming games, hosted as always by a purple skeleton named Skully. While the Nintendo Switch logo appeared multiple times, don't worry, every game featured is coming to PC.
Diablo Immortal's Legendary Crests are being redesigned
https://www.pcgamer.com/diablo-immortals-legendary-crests-are-being-redesigned/
Diablo Immortal's free-to-play model has been lambasted by critics and players alike, although this hasn't stopped the game being downloaded by millions of players. One particular bugbear among the community is that Legendary Crests, items which boosts players' chances of receiving quality loot when running one of the game's randomly generated Elder Rifts, are visually very similar to Eternal Legendary Crests. (...)
Anyway, it seems the feedback (or perhaps that should be blowback) has been such that Blizzard has opted to make some changes. As reported by PCGamesN, an image of the game's three crests appeared on Reddit, including what appeared to be a new, orange design for the standard Legendary Crest. Immortal's lead game designer Wyatt Cheng confirmed this in a response to the post, stating "This is artwork that we're working on to help differentiate the Legendary Crest (which will become to Orange one) [sic] from the Eternal Legendary Crest (which will remain the purple one in the middle)."
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.