The_Liquid_Laser said: I voted NES, because I consider the PC Engine to be a 16-bit machine. Sure, it's early 16-bit with some holdovers in the 8-bit category, but I'd still put it as 16-bit. (And NEC also wanted you to think of it as 16-bit, hence the name "TG-16".) |
PC Engine is an 8-bit machine as it had an 8-bit CPU... And that tends to be the part that influences what "bits" a platform is classified as.
We could argue that the dual 16-bit graphics processor is what makes it 16-bit, but then that would mean the Master System and Lynx was also 16bit due to also having a 16-bit graphics processor.
Fun fact... The Original Xbox was a 32bit console... And it was vastly superior to the Nintendo 64 in every single way, despite that console being 64bit.
"bits" itself doesn't really characterize the capabilities of a device or it's visual output (Hence the wide varying visuals on offer in the ops comparison.)
I am more than happy to do a breakdown of what "bits" actually is and entails in regards to processing if people are interested in that sort of thing.
--::{PC Gaming Master Race}::--