Why does leo-j try to argue that PSN is lag free, implying that LIVE somehow has problems with lag? I have been playing on LIVE since 360 came out, and I have never had a problem with lag.
Wasn't there a huge problem with BOTH COD4 and Warhawk when it came to online play when both were first released? Not only with lag, but various other issues like getting booted from servers or losing your XP (or whatever it is called) in Warhawk? Didn't they have to come out with an update for Warhawk to fix these issues? Now those are just two games that had problems that I can remember, but I know there are others. Formula1 was an absolute lagfest when it first came out, and pretty much every time I tried to play it online (I have since not even attempted to play online). Pretty much any game that comes out for both consoles that I plan on going online with I purchase for 360, simply because I enjoy the live experience MUCH MORE than PSN. I still can't stand the PSN API either...LIVE is just so much more intuitive it seems like.
Currently Playing:
PS4 - Killzone:SF and Assasins Creed 4
XBox One: BF4, CoD:Ghosts, Dead Rising 3, Forza 5
Changing channels with my voice: priceless!!!







