By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zero129 said:
The_Liquid_Laser said:

The best selling games tend to be developed in house.  A similar route to this is for a console maker to purchase (fully or a portion of) a company that they already have a close relationship with.  That is basically what Sony did with Naughty Dog and what Nintendo did with Next Level Games.  Either way the console maker can support the developers and let them grow in size and skill gradually.  That is how to get the best selling first party games.

However, if a company is rich and impatient, like Microsoft, then they can just acquire large studios outright.  Has Microsoft ever made a development team better?  I don't think they have a good track record with this.  They have some very valuable IP now, but I kind of expect these franchises to get slowly ran into the ground.  I don't expect them to get better.  However, they will get some really great sales for several years until their time has come.  That is something.

I don't see Microsoft's acquisition strategy to be too amazing in the long run.  However, I do think Gamepass is a really solid strategy.  If they can get a wide adoption of Gamepass, then it may not matter a whole lot if their games kind of suck in 2030.  If they can get enough people used to a subscription model, then it may be hard for them to go back to purchasing games.  These acquisitions are really just a means to get people to try Gamepass.

Man i have to laugh at your comments towards MS.

You know the saying.  "It's funny because it's true."