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hinch said:
Captain_Yuri said:

Yea it really feels like Games as a Service is really bringing down the industry. The idea of releasing a base game, whether it be free or paid then releasing endless amounts of dlcs for a decade with essentially no sequel in sight. Like I get that it's risky and game publishers don't want to pour money into a new game cause there's a chance of it flopping but this is getting insane.

Just look at the variety from Rockstar during 7th gen. You not only had one GTA but two of them. Manhunt, Bully, LA-Noire, Max Payne, Red Dead, etc.

Now we get one game per generation even if that. What's next? One GTA game per two generations? In a lot of ways, I am glad I was born in the 90s so I could experience the hype and wonders the 6th and 7th gen had. From console/game announcements to waiting in line during midnight launches to make sure you could get a copy before it runs out. E3 press events, console launch events, the egos of console manufacturers instead of all the friendly nonsense we have today, the meltdowns like FFXIII releasing on 360, youtubers like Totalbiscuit, unique console hardware that aren't just glorified PCs and tons and tons of game announcements. And of course in the PC space, the battle between AMD + Radeon, Intel and Nvidia were insane. While PCs got mainly shafted during the 7th gen, we still had big RTS games like Starcraft 2, Age of Empires, Command & Conquer, LoTR Battle for Middle Earth all continuing to be released. And the list goes on.

These days, it just all feels meh. Sony feels like they are just releasing games that give you that "movie-like" feel. Halo and Gears are a shadow of their former selves with the only exciting games coming out from MS are the ones they bought for billions of dollars... Of which they are taking forever to come out. And while Nintendo is still largely doing Nintendo things, I feel like they may be headed towards GaaS model with at least some of their franchises next gen with Mario Kart 8 and Smash Bros showcasing a preview of what's to come.

Feel sorry for the people today though. They will never get to experience the sensation that we did back in the day.

True everything is so streamlined now. From the way we consume our media to the way devs make games and play them. The way publishers are trying to chase the dragon of the GaaS model from looking at how successful they are; from your GTAO's, Fortnite's, Apex Legends etc just rubs me the wrong way. I think nearly every large publisher apart from Nintendo are guilty of this. And though the current model is working for them I wouldn't be surprised if they didn't try to jump on the bandwagon in the upcoming years.

Yeah there just seems to be less buzz for games in general and interest in new stuff. I feel a lot stems from publishers not willing to take risks and aren't so hot on innovating new games and just simply just borrow stuff from the past. Like in the movie industry. Re-releasing/rehashing or remaking old games and selling them as new. Yeah the risk of releasing new IP's is higher than releasing an established IP, but when it reaches a saturation point of those games and releases.. there's a stagnation. We've seen this in AC, GoW (both), Halo etc etc where is just felt stale after a while and felt like playing the same games, with new skins.

Rockstar were once one of my all time favorite devs but now they're not even worth mentioning since their last worthy game that peaked my interest came out nearly 10 years ago. I still have yet to play through RDR 2 but I can't get into it, despite loving the first one lol.

Another publisher that fell off for me is Naughty Dog. Again another one of my top devs for games in the 7th gen.. but these days the games are taking longer and longer to release and they are working on a standalone TLOU MP live game and a pointless remake. Meh.  https://en.wikipedia.org/wiki/List_of_Naughty_Dog_video_games

EA/Bioware went from top tier WRPG devs to Andromeda to making a TPS Destiny clone Anthem and nothing since.

Like honestly if you told me that most games and series peak would have come nearly a decade ago I wouldn't have have bothered buying new consoles and just stuck to PC gaming. Now that they are mostly coming all to PC.. there's even less interest in gaming for me in general.

Yea and it's only going to get worse with big successes like Genshin Impact and now Tower of Fantasy. And with Sonys investor meeting showing they are gonna spend big money on GaaS, it's gonna continue to be very urghh.

Least on the brightside, GaaS won't automatically mean the games will be a success. Like how the Avengers flopped when SE tried and they made GotG which was incredible. Hopefully this will happen with other companies as well and most importantly, they learn from it. Cause there's only so much room for GaaS even if the market is pretty big.



                  

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