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ZyroXZ2 said:
DonFerrari said:

I won't dispute semantics over this so yes, in fact we can say they are undersold because at the moment they still can't meet demand.

And sure this seems to have helped combat scalping, at least much better than what Xbox and PS have done.

I thought it was much less than 20%, more like 5%, for me 20% is to high.

Ugh, I'd have to find it, but I remember someone extrapolating that 20% (or something) of PS5s have never been turned on despite being sold, I could be wrong, but I recall this being an article somewhere.  I assume the reality is that the scalping part is lower, but I can't imagine buying a PS5 and never turning it on unless *dun dun dun* scalper stock.

Chrkeller said:

Absolutely, which is why not caving to scalpers is the best practice.  I have to assume most scalpers but their upfront charge on a credit card.  If somebody has $5,000 on a credit card, let them have 15% APR for a few months....  see how that works out for them.

Yea, I don't get why people buy from scalpers.  I've never bought anything from a scalper in my life because scalpers generally ONLY scalp non-essentials.  If I can't buy and I can live without it, then I'll live without it until I can buy it lmfao

Hey don't worry. No need for source, if you have confidence in remembering it was 20% I have no reason to dispute that, as there is no defense for Sony not doing better to prevent scalping problems. The solutions we may think or propose may or may not be practical, but their responsibility is to solve the issue anyway. After over 18 months from launch they had enough time to find a solution.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."