Azzanation said:
Thats the problem with your debate. You assume not being ambitious makes the games bad. Rare are not known for releasing sequels after sequels. Even under Nintendo, they move on to new IPs and game designs. Thats why they have one of the most colourful collections of IPs in the industry. Weather they come out good is debatable however thats their buisness structure. Rare simply dont make those type of platformers anymore. |
You are the one twisting things to try are correct your post, sorry.
But yes I can agree with you that even if you claim SoT was an ambitious game it certainly wasn't good.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."