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mZuzek said:
Azzanation said:

We have seen a huge hint of the next step. That Matrix demo. The next step is seeing that demo run at 60fps - 120fps.

There are always huge steps the industry can take.

Again, not my point. My point is that the games that are pushing boundaries like this are fewer and fewer as time goes on, and that I think they are already few. I saw that Matrix demo and it absolutely blew me away, but that kind of push for graphics isn't as common anymore.

Ray Tracing says otherwise. Sure many are not trying to implement it just yet since it's so new, but many will focus on it eventually.

It's not just resolution anymore either, it's also fluidity. We've only just reached 60fps becoming the new norm, though not steady locked 60 just yet.

There's plenty of room to improve visual fidelity, but I would say in the next gen or two, we should be at the point where more and more devs will say good enough, assuming there's not a huge audience wanting to pay for that by that point.

Maybe everything will go Netflix and most devs won't have a choice but to hold back on the graphics. God help us.