I didn't see whether they had this or not, but the one thing that would make me really interested in a game like this is if it had class based multiplayer ...
It may sould strange but I was playing Return to Castle Wolfenstein in multiplayer and Zelda at the same time (not literally) and I thought that you could produce an interesting game by mixing the two concepts. Your rogue's focus is on tools like the grappling hook as well as stealth, while your knight is more armor (and shield) focused, your wizzard heals and has some spells, while your "Ranger" uses the bow ...







