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Mnementh said:
DonFerrari said:

I'm 37 with good concentration skills and played those games, liked them, even replayed the remasters recently. But pretend this is the biggest gaming announcement of the year is a streatch to say the least. And as I said, they were great games back at the time, but they are a lot lower than the standard nowadays.

I am not sure about that. Sure, I was overexaggerating with the most important announcement of the year (I do really like Elden Ring for example), but I don't think the standards are better. If you talk about standards, you focus on technical standards. But games are an art form, so there are other standards to consider than purely technical ones.

Or said differently: a movie like Vertigo may not be on the same technical standard as most movies today, but it still beats them overall. In the same I could only name a few games from the past few years, that have the same charme and fun like The Secret of Monkey Island did.

So in what objective standard would this game be the biggest of the year, sales, review, technical achievement or your individual taste?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."