| Azzanation said: Is this game an anwser to Zelda? |
You knowwwwwwwww, it COULD be considered an answer to Zelda II, which to this day had the best temple music I might add lmao
| Cyran said: I think a 8 is way to generous. I did 100% this game but only because am such a fan of the creator for what he did with suikoden back in day. I would never go back and play Eiyuden Chronicle again. |
I did only 105, so I don't know how many side quests became repeats (it really is still just "too many" and too meaningless lol), apologies!
As for the difficulty, I did mention that if you've played 2D action side scrollers, you'll adapt quickly. I guess I could have been more clear in stating that it may become "easy", though I think ease is relative. You might notice I rarely specifically describe difficulty because that is highly dependent on a player's skill, instead I focus on how the challenge is designed (like Elden Ring where it's DESIGNED to kill you over and over again) as opposed to whether I define it as difficult or easy. I DO make some games seem easier than people imagine, something I learned in season 1 and have since adapted my reviews to avoid saying something that is not necessarily quantifiable on a wider scale. If I say this game is easy, and someone decides from my review that it's okay for their 5 year old to play, then it might actually be too hard. For me, Elden Ring was still relatively "easy", but many would disagree and I'd just look like a pompous ass if I said that. Instead, I beat it in 72 hours while being a first wave player with relatively little "Google-able" information. Someone can simply infer my skill level from that on their own lol
As for our score differences, it depends on what you define a 5 as. Is a 5 "average" for you, or is that "bad"? If you say it's "bad", then we'd inherently be in disagreement as my giving a game a 5 is on the bad side. Of course, I once again remind readers: I'm fine with disagreement, and since you are being civil and laying out your thoughts on the matter as someone who also played, you'll notice I'm not arguing your score. What IS important is knowing whether you define this game as "bad", because I really couldn't find anything to fault enough to say it was bad since most things were justifiable (short story, low real estate, low budget animation, etc. because this was more of a stretch goal game made clearly on the side).







