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tsogud said:
Pemalite said:

Not ideal, but the market has such fierce competition from Sony, Microsoft and Nintendo that it's honestly super difficult to break into it.
It's all locked down... Which is why seeing attempts from Atari, Ouya, Intellivision and more just fail to gain traction, even if they legitimately had some novel ideas.

If the console industry is dominated by 3 companies and little chance for others to break into then is it really a competition? More like the competition is bleak. We're seeing this everywhere these days, where like 1 to 3 companies control an entire industry and people think that's "good competition" or good for the average consumer. It's not. It's a shame that even if a big name like Sega wanted to enter the console space it'd be incredibly difficult.

It is just about as competitive as the current model and market size allows since there tends to be a limit on how many major  players a market can sustain, in the console space the player base and history suggests 3 is about the maximum, and we all know from looking back at Sony and MS's entries into the space the enormous investment from a work/expense and time perspective needed to finally reach consistent profitability and then you look at the present day where console gaming has become all about ecosystems filled with 250 million or so gamers most who find themselves heavily invested in a particular platform through financial historical and emotional connections built up over the years or most likely all of the above means that it has become even harder.

Last edited by mjk45 - on 09 June 2022

Research shows Video games  help make you smarter, so why am I an idiot