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Chazore said:
Captain_Yuri said:

I feel like it comes down to companies not taking many risks. In the past, we had such variety of games where as now, a lot of them feel very samey. Games have largely become a product and not so much artistic vision with unique ideas.

Explains why everyone (even indie devs) have largely resorted to trend chasing and tried/true ideas these days.

Indie devs in a nutshell:



                  

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