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Chazore said:

So over the weekend I decided to binge on some shipwreck stories, Titanic included, and it got me thinking;

Why don't we have a good amount of games based on maritime issues?. I know in the past few years we've had that Titanic VR demo, and the Medan game, but outside of that I haven't really seen much going on.

I imagine the Warships F2P game possibly featured the RMS Olympic class (the one that was repurposed during WWI), but I really have an itch for a game that deals with maritime issues, like Icebergs or collisions or anything similar to a ghost ship (I know there is Sea of Theives, but that's fantasy piracy themed).

Over the weekend I also learned of a maritime disaster that I feel was worse than the Titanic, that being the sinking of the SS Artic:

I know chances are high that we won't get many a game based on some of the worst disasters because it would come off as morbid and a disservice to the lives lost, but at the same time, we've had plenty of games based on real wars as well as chemical warfare. 

I feel like it comes down to companies not taking many risks. In the past, we had such variety of games where as now, a lot of them feel very samey. Games have largely become a product and not so much artistic vision with unique ideas.



                  

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