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konnichiwa said:
Machiavellian said:

Its sounds easy but really its not.  Opening a new studio doesn't just happen over night and getting top quality seasoned and experience talent is hard enough as it is.  Acquisitions is the fastest way to get to an already fully functional Dev team.  Think about it this way, how many brand new studios has any of the big OEMS created from scratch.  Even with acquisitions, look how long it takes just to get content going think about how long it can take trying to build a dev studio from the ground up needing key personnel and hoping you can get a full team within a years time.  Each missing peace delays getting things started and slows down production.

I really do not care how MS expand their studios and content but there is no actual right or wrong course, its just time, resources and money.

Hard or not doesn't matter when you have a ton of people who leave their companies and go to kickstarter.  Like Koji with his bloodstained game. At the moment MS is basically doing nothing.

How would you know? We wouldn't know of anything Xbox is working on in Japan for probably several years. All we know is that Xbox Wire just a few months received ago received proper Japanese support and Xbox's Japanese branch has been hiring like crazy.