the-pi-guy said:
The organization of Sony Interactive Entertainment is kind of complicated, and has changed in just the past decade. There's SIE/SCE, there was SCE America, SCE Europe, SIE World Wide Studios/PlayStation Studios. Jack Tretton was head of SCE America, he did not overlook Sony Liverpool, and I don't think he actually overlooked any studios including the American branch. I don't think they operate the separate branches like they used to. I think they still exist on paper, but they're taking more of a global approach to leading the company. I'm not sure if closing Japan Studio would have been on Jim Ryan or if it was on Hermen Hulst, or probably both to some capacity. |
Probably both and their reasoning was the slow output of the studio, which makes more sense than lack of MTX. They kept team asobi which don't have MTX from my memory.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."