Chazore said:
My biggest gripe with RGB Mice and keyboards, is that they all demand their own propriety software to be installed, just to change the damn colours. I miss those rare M+K's that simple had a switch toggle for what colour you wanted and that was good enough for me, but these days it's software or you're stuck with a glaring rainbow effect, which I hate, because I play RTS/RPG's and my eyes end up getting distracted half the time by the colour cycle shifts (All I want is pure bright white or pure purple). I have a razer keyboard myself, but the RGB isn't really as bright as I'd like it, even with the software installed, max brightness is a joke, and on top of that, I still have to have the app open just to change the colour, I've got up to 4 Razer processes in task manager and it's still shifting through rainbow cycles, despite me telling it to go for static white... Apart from that, when it comes to case fans, I honestly don't like RGB for any internal PC component, mostly because I know I won't be looking at the internals of the case (as well as the case panel facing the other direction, meaning I wouldn't see anything at all). That being said, I can't believe LL fans are giving you that much trouble, especially after I heard nothing but good words from Jay two cents and Linus. |
Yea I think it's mainly because that I use my PC to work from home. Like most people who are getting these fans are getting them for their gaming builds where noise is fine. But when I am working, I want it to be as silent as possible and sadly, they can be loud when you get past 1300 rpm. Plus the controller they give you is terrible.
Chazore said:
Last gen was silly to watch though, because even when we still had more cores and threads, we still saw games using less than those, unless they were sim games like Planet Coaster or Planet Animal, since those games were made for PC first and made use of the multiple threads and cores, but when a game is made for consoles, we see wonky results like one core being more utilised that the rest, or only 2-4 threads being used, tops. |
Yea but the lessons we learnt last gen should apply to some degree this gen.
For example last gen, plenty of people touted the fact that PS4 is using GCN so that means that on PC, AMD GPUs will be far better for gaming. In reality that's wasn't the case. Then we fast forward to PS5/Series S/X. People claimed that RDNA 2 will perform better because consoles are using them. Yet we are seeing Ampere GPUs either being on par or beating RDNA 2 in Raster (Exception being 6800 vs 3070 Ti) and crushing RDNA 2 in Ray Tracing.
People also claimed that 8 Core FX CPUs will age better because PS4/X1 are using 8 core Jag CPUs. In reality, getting the i5 2500k rolfstomped FX and console CPUs despite having half the cores. Fast forward to current gen, a) 5600/12400 are much faster than the CPUs in consoles b) Consoles themselves don't use 8 cores 16 threads of gaming because they need to reserve cores for OS level functions.
So while 8 cores will age better, I highly doubt you will need anymore than 6 cores 12 threads. Imo the only time you should be getting 8 core 16 thread CPU is if you have a 3070 or higher and playing at 1440p. Anyone below should be getting a 5600 or 12400.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850







