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The_Liquid_Laser said:

We all got your point, but we think you're delusional.  For example, you say things like "If anyone could do it, Sony and it's growing studio's and partnerships are at the top of that list."

No.

Sony is not that type of company.  They do not just pull off amazing software out of nowhere.  That would be Nintendo, and even then there is a huge luck factor.  Sony has tried to make their own online shooter before, and it could not compete with either Halo or CoD.  Nintendo actually has made their own online shooter, Splatoon, by taking a different approach to online shooters.  It's success is kind of amazing and at the same time still not on CoD's level.

The way to make your statement correct would be to say, "If anyone could do it, it's Nintendo, and even then they can't do it."  Sony is not known for pulling amazing IP out of nowhere with fewer resources, and CoD is the type of huge success that cannot be replicated by anyone.  Sony's strengths are things like "consistency" and "partnerships with third party developers", but that can only go so far when Microsoft is buying up major third party developers.

Sony has no simple counter to what Microsoft is doing.  They are in a bad position.

Sony has created a handful of 15M - 25M+ selling tentpole IP every generation: Gran Turismo, God of War, Uncharted, The Last of Us, Horizon, as well as having Marvel IP like SpiderMan and Wolverine to leverage. Unless you mean that Sony cannot replicate Call of Duty's success, which I do agree is a monumental task, but not all Microsoft IP have close to the pull that COD does. Something like TES? Sony can definitely replicate in terms of success based on their portfolio. 

Also, not sure why you're not factoring Bungie into the equation. Destiny is up there with Apex Legends and Fortnite as one of the most successful GaaS models of the last generation. Sony not having previous success with online shooters is irrelevant when Bungie is now part of the fold.