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More news I suppose!

Ghostwire Tokyo PC Tech Review: PC vs PS5, Performance Analysis, Optimized Settings

This is the first time we see the use of Unreal Engine's TSR which is supposed to be their new generation of temporal up-scaling. While a pretty good showing, in comparison to DLSS, still not quite as good but it does get to the point of good enough. Surprisingly, PS5 uses FSR 1.0 instead of TSR which makes no sense as there is a huge difference in image quality. Regardless here are some side by sides:

One thing to note about image upscalers is they do intend to look the best when upscaling to 4k so your mileage may vary if you are targeting a lower resolution. It sadly has the good old Shader Compilation stutters on PC. Hopefully they will fix it.

U.S. Lifts Chinese Import Tariffs Hitting GPUs, Motherboards

https://www.tomshardware.com/news/us-lifts-chinese-import-tariffs-hitting-gpus-motherboards

Another step into going back to normal prices



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850