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Captain_Yuri said:
Cobretti2 said:

Well damn that does make things a little bit more different and interesting to see where it all goes from here. Would have been nice to have that NVIDIA money thrown at the next development.

I guess it will now come down to how much Nintendo will want to customise something like the Orin NX. Do they need more RT and Tensor cores added to get DLSS running better? does it have enough to get it to 4K?

Nvidia doesn't own ARM but they are still throwing huge R&D into ARM CPU development:

https://www.nvidia.com/en-us/data-center/grace-cpu/

I think they can do RT cores while keeping the cost $400 or less as well as DLSS. Anything Valve can do with the Steam Deck, the Switch 2 can do for less price and the Steam Deck does Ray Tracing better than one would expect. But obviously since the Steam Deck is AMD, no DLSS so if Nintendo chooses to add Tensor cores on the Switch 2, then it can absolutely do 4k upscaling with Docked. If Nintendo has to choose between adding in RT cores or Tensor Cores, they should certainly choose Tensor cores but since it's Nvidia, I think the switch 2 might have both but we will see.

Well according to Wiki, if people are leaning towards Orin NX (the compact version of the main Orin chip), it has the following as default

1024:8:32 (8, 1, 4)
Shader Processors : Ray tracing cores : Tensor Cores (SM count, GPCs, TPCs)

The full model has:
2048:16:64 (16, 2, 8)

https://en.wikipedia.org/wiki/Tegra#Orin