TruckOSaurus said:
I'm not that far along but I'm curious about Erador. Thus far he's been one of the characters I've put on the sidelines since he doesn't hit that hard and taunting enemies seems not all that useful, what made you put him in S tier? |
S tier for me is basically units you'll want to use in every mission. You'll pretty much always want a tank character, and Erador is far better than the other potential tanks, Flanagan and Groma, so you'll basiaclly always want to use him.
I think taunting enemies is actually pretty useful, and it gets more useful in the game. As you go along, you'll get an ability that allows him to counter attack. So, any enemy that attacks him gets chipped a bit. His weapon skill is King's Guard which has the same range as provoke, but I believe a 100% success rate against anything not immune to fury. Plus, it makes him invinvible until the end of his next turn. Keeping the enemy occupied is great so you can get frail units into the fray without risk, but when you combine it with some other skills you'll get later in the game (Hughette or Frederica's weapons skills for example) you'll wind up doing a nice chunk of damage and likely kill a few of the enemies in the group. With Quahog or Lightwave you could also warp him into a group of enemies you want to neutralize for a turn. His other abilities raises his defense when he's low on HP, give him immunity to back attacks, and lets him push enemies back, which is useful when you're near a cliff.
Last edited by JWeinCom - on 25 March 2022