sc94597 said:
I agree with everything else other than the first statement. If square-enix tried so much to bring gameplay, I would have had more fun with the game. Imo the battle sytem of FFXII is horrible, and doesn't suit the series at all. Firstly I love turn-base more than real time so I may be a little bias there, but the gambit system was like it was playing for you. There was far more grinding than most FF games, and there was less of a Final Fantasy atmosphere. Now if they were truly trying to focus on the gameplay I would expect much better. As for everything else the characters were dull, the story was horrible, and like I said before there was barely anything in the game that is recognizable of FF. So I believe the game failed on all aspects. At least FFXIII seems to got rid of some of the stuff I hated by FFXII judging by that short amount of gameplay footage. |
FFs are not the same. Many people like vii and hate viii as well. It was obvious from the screens of the game how it was going to turn out. You should have just "skipped" FFxii like I did to FFxi. The gambits were an honest attempt to create a useful AI but you DIDN'T have to use them.
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
"WAR is a racket. It always has been.
It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler








. The OP said that while having SO4, who would need FF. Now if you had played SO, you would know that it isn't much like FF at all, other than they are both RPG's. I just simply said that the two comments were analogous in that both series offer distinct playing experiences.