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Chazore said:
JRPGfan said:

Generally if everyone is going a certain direction.... theres a reason for it :)
This has been proven to work great (nvidia got there first, but plenty of others are following).

Native isnt always a option, with smooth locked framerates.
Also DLSS and now FSR are so damn close to native (some area's they come out above), that theres very little reason not to use this tech if you have the option.

We've yet to see direct comparisons between FSR 2 vs DLSS 2.1 yet to know how close AMD is coming, and even then I'm still expecting Nvidia to come out ahead. 

Time for a update to this (because CapFrameX, actually did a small compairsion between "FSR 2.0 quality mode" and "DLSS 2.3 quality mode".

Hopefully this link works, and stays up to showcase it (even if the FSR source is a youtube video, vs a screen grab for DLSS)
And also GDC 2022, is comeing up, with AMD supposedly going deeper into showcaseing FSR 2.0.

So more to come soon.


Edit:

Found a video on YT, by the guy that did the side by side:

Last edited by JRPGfan - on 22 March 2022