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Leynos said:

There is a ton of BOTW influences in ER. Both are great.

Uhhh, where?  I can easily point out a list of differences without issue:

- Elden is an RPG, "role", as in I can pick different classes, and also build them into different builds stat-by-stat; no such thing in Zelda

- Zelda focuses its exploration on tool-based puzzles, HFW also injects more of this in the latest one, and navigation is also tool-based; Elden does not focus on puzzles nearly at all

- The combat is so different I don't even think that's worth touching upon, but just in case: Zelda focuses on combat specifics, like hitting Gohma in the eye with an arrow so it falls to the ground that way you can use the dominion rod to pound his underbelly with a statue (or more commonly remembered, throwing bombs into Dodongo's mouth); Elden uses the Monster Hunter formula of overwhelming odds and poke damage as well as limited action-based stamina which HFW also focuses on

- The exploration is highly different: Zelda's tool-based puzzles also result in more platforming, and BotW allows you to climb anything (something that is readily mimicked in Genshin Impact).  There is no climbing in Elden, though HFW also uses tool-based puzzles that also result in more platforming and its climbing more closely resembles Assassin's Creed

In fact, one of the only similarities it has is to the one you mentioned: BotW in that it also has a multi-directional open-world.  But even then, the philosophy is different: BotW is more of an open field (hence it's name, indicating that open air feel where one can really breathe); Elden is one massive maze with many mazes inside its maze.  Elden's open world is the Matryoshka method, BotW is the open air method.  HFW also goes for the open air method.

There's simply more Zelda injected into HFW than there is Elden.

Jpcc86 said:

No, that actually makes sense, ER is very heavily influenced by BOTW, like, its obvious, clear as day. I cant say the same about Horizon - At all. 
Its like... Elden Ring and Horizon are opposing in every conceivable way. It funny even. 
Having that said, I will sacrifice a lamb tonight and bathe in its blood just to ask the gods of hell to finally give the moderators of this forums the balls to finally permaban you ffs. 

Whatever the case, ever since it released I've been having a blast with Elden Ring. I think I might even like it more than Bloodborne. The game is REALLY good. 

I like how you talk as if I've personally attacked you when I don't even know who you are lol... You really shouldn't be THIS offended over videogames, man!

It definitely tops Bloodborne for me, too, though.  Truthfully, I rate it identically with Souls III with it having minor modernizations that eek it slightly above while also not updating enough of its core engine to really have me saying it's "better" than Souls III.  The engine is just getting REEEEEALLY long in the tooth at this point, and the performance problems on ALL platforms is the proof.  The mere fact that one must play the PS4 version on the PS5 just to get a solid framerate is rather embarrassing, and Demon's Souls PS5 really set a new bar of expectation for me.  The fact that Demon's Souls could look damned near CG at times really just shows off how much From Software needs to invest in building from the ground up.

VersusEvil said:

It has a horse and an open world, I'm surprised Nintendo hasn't sued for plagiarism.

I lol'ed, mostly because you're pretty much on the nail about it.

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